Last night we had our shoot at expressions in emeryville for the first Change! music vid. It was awesome, the room was bigger than I expected and Nathan who is the equipment room manager that got us the access, provided us with everything we needed to get our shots. Heck, he was even our key grip, lazy susan assistant, wardrobe assistant and co- director, thanks for everything Nathan. It started out with me having problems with the firestore drive that I was capturing to, so Nathan started throwing 16gb P2 cards at me, sweet.
We shot until about 3 AM and got everything we needed and more. The talent even dressed up in some green suits and started dancing a jig with some masks on. Cant wait to do it again. I’ll post the video when its finished.

Here is a pretty simple background element I created using the fractal noise and H&S effect with blending modes. It is 10 seconds long and seamlessly loopable. Be sure to select a layer and hit UU to reveal all the properties I’ve adjusted. And for those without After Effects just sit and stare.
Wow six whole blog posts in one year, no wonder I forgot my user name and password. Anyways I had some free time over christmas and thought I would show an example of a simple 360 degree camera orbit simulation. I just used a cheap greenscreen, some lights, and one of those spinning discs kids sit on and spin around. So I basically just spun my Daughter and I around a couple of times on it while the camera was locked down on a tripod. I keyed the footage with keylight tooned it out using some filters and blending modes then used particular with a basic star preset and animated the camera around the footage as many times as we spin on the disc. Set the footage to always orient itself toward the camera, and you have the look of a camera orbiting around us. Pretty simple, but effective. Happy New Year everyone maybe my resolution will be to actually make some posts this year.
It took me a quite a few tries to get the look I wanted and I’m still not sure its what I want, but sometimes overdoing things just doesnt work. The napalm look was created in 3dsmax with particle flow attached to a collision event and a Udeflector tied to the logo. A delete event with 10% variance at 50 frames kills off the particles, simulated in fumefx with a particle source.Two Sparks passes were rendered, one through Krakatoa with a fumefx follow operator and the other through the original particle flow source. Icy logo also rendered in a seperate pass through Vray and an HDRI environment.
Here is what I was thinking of. A neat little effect that might belong in an x-men movie. It might look good in a music video.
The track is by Mare Island, called Gunslinger. I like it, go get your copy. mareislandmusic
Im trying to come up with different ideas for a music video for a friends band. Here is a kaleidescope animation that is tied to the audio amplitude of an audio track. I think this might work as a background for some sort of grateful dead video, but it would be interesting to composite it in the iris. I will have to experiment with this to see how it looks.
This gave me a laugh, i need to try some stop motion one of these days.




